If you're interested in further reading, Profhacker provides a brief summary of Jakob Nielson's research on Writing for the Web, while adding a few related thoughts for academics on blogging and getting noticed by search engines.
My favorite part of their post highlights some good advice from an article called "Writing for the Living Web":
From a newbie to a newer newbie: welcome to LSS!
Glad you're here, Jonathan!
Welcome back Anto! We're so happy to have you back on the LSS Team!
Gald you're here, Anto!
This was a great workshop. Thanks, Chad!
Why? Is he in trouble?
Just kidding. Yes, it is the same Jim Armbrecht.
Just wondering if this is the same Jim Armbrecht that worked for General Recorded Tape in Sunnyvale, CA in the 1960s?
These are great tutorials David!
It is great to see this collection growing! I'm curious what the most popular films are this summer. It would be fun to see what this summer's block-buster foreign films are in the Learning Lab!
I was wondering if a transcript of the uncovered limaricca will be made available to the general public via this website. Thanks to Dr. Kleinhenz for a provocative and stimulating presentation
Looks like LSS got another good one!! Welcome to LSS.
Welcome to the LSS team, Shahin! What do you think about an LSS showing of some of your video work? I think the vimeo link David posted is super!
Since several of you have requested a second offering, we have scheduled another workshop on videorecording your lesson.
Monday, March 30
294 Van Hise Hall
please email firstname.lastname@example.org to reserve a space in this workshop!
Happy to see the walls in the DLL turn into a gallery space. Looks great!
Hi Chris - thanks for the question. I really should have explained what the flyswatter game is in the workshop! In fact, if we'd had more time, we could have started off the workshop with a bit of flyswatting! That would have been a great warm-up, and an excellent lead-in to a discussion of the varied roles that gaming can play in teaching.
There are a number of pages online that describe how to play the game. Here's a description of the flyswatter game from the BBC. And here are a couple of news articles, one from the Ventura Country Star, and another from the Harvard University Gazette with pictures of kids playing the game.
P.S. Where I can I view the famous flyswatter game??
Thank you so much for putting on this event, LSS folks! I appreciated being included. My favorite part of my job is listening to faculty who love teaching talk about it.
We've clarified the Simulations & Games Round 2 schedule on the Engage webpage, and I wanted to update it in my above note, too.
Stage 1: Initial Idea - Jan. 13 - Feb. 16, 2009 @12:00 noon
Stage 2: Two-Page Preliminary Proposal - Feb. 17 - March 31, 2009
* Invited proposals announced - May 29, 2009
Stage 3: Full Proposal - July 1 - July 31, 2009
* Awardees announced - Sept. 1, 2009
Stage 4: Design and Development - Sept. 1, 2009 - June 30, 2010
A quick note to say that our workshop coincided with a weeklong education support faire in Second Life. The event ends today, but the Support Faire page on the 2L wiki provides a good list of resources and information, including presentation abstracts, and links to discussions on the presenter's blogs.
Here's the abstract for today's event:
Friday, January 30, 2009
4:00pm Virtual Worlds Best Practices in Education 2009 SL Conference (PPS) - Faire (33, 143, 35)
Presenter: Phelan Corrimal
From March 27th to March 29th, 2009 - the education community of Second
Life will be hosting a 3 day conference on best practices in education.
This conference will promote the best and brightest from the Second
Life education community in various fields of practice including
everything from demonstrations to hands on theory.
Just a quick note to say thanks for coming and to offer my appologies for having to cut out early (I had a make-up test to give at 4pm).
If you're interested in Second Life, I'm no expert but I'd be glad to show you around. Also, once in Second Life, there are many people (virtual people that is) who are happy to mentor new-comers. To find your Second Life Community Volunteer, start here: http://secondlife.com/community/volunteer.php
I didn't know where the add new comment link was earlier! I'm very pleased to hear this session is being videorecorded!
December 10, 2008 - February 16, 2009 @ 12:00 noon.
and simulations offer the opportunity for students to learn through
meaningful activity. Engage is offering a second round of opportunities
for faculty, instructional staff and teaching assistants who are
seeking an interactive solution to disciplinary teaching or learning
challenges to explore and experiment with developing simulations and/or
games for learning.
Round Two of Engaging to Learn:
Simulations & Games will begin December 10, 2008. Proposals will be
solicited in a 4-stage process:
Stage 1: Initial Idea - open Dec. 10, 2008 - February 16, 2009 @ 12:00 noon
Stage 2: Two-Page Preliminary Proposal - January 13 - March 31, 2009
Stage 3: Invited proposals announced - May 29, 2009
Stage 4: Design and Development - July 2009 - June 2010
should be for use in timetable courses or as part of the Wisconsin
Experience (for example, with Freshmen Interest Groups) or in the
Writing Center. You can see some of the current projects we are working
Questions? Call 262-5667 or e-mail us and mention Simulations & Games 2009.
UW-Madison faculty, instructional staff, and teaching assistants with:
1.) an idea or concept for a simulation or game, and
2.) an interest in experimenting with creative and innovative
approaches to teaching and learning with simulations and games, and
3.) an interest in collaborating with an Engage team of designers, developers, and evaluators.
Stage 1, we ask you to complete a short form to submit your idea and
register for a Design Orientation. The Design Orientation will prepare
you to submit the two page preliminary proposal for Stage 2 by March 31.
applicants will be invited to submit a proposal for Stage 3. If you've
been invited to Stage 3, you will work with Engage staff to further
develop your idea. This work can then be submitted to Stage 4.
Simulations and games selected for Stage 4 will enter Engage's
iterative design and development process.
your idea and let us know when you are available for a design
Engage will hold two Design Orientations whose purpose is to
help you further develop your idea(s) in preparation for Stage Two, the
two-page proposal. The content of each orientation is the same - we are
only asking you to attend one session, but please check all dates you
could attend. We will e-mail you to confirm your Design Orientation
Wednesday, February 11th, 2:30 - 4:30 p.m.
Thursday, February 19th, 9:30 - 11:30 a.m.
Questions? Contact engage or call us at 262-5667 and mention Simulations & Games 2009.
John, Read, and Dianna,
Thanks for your kind words, and for submitting our first collection of comments! We're all glad the site is working well for people so far, and we're also looking forward to seeing it evolve!
My goal will be to quickly guide you through some interesting projects at other schools and universities that I've come across at conferences, and in conversations with colleagues.
These projects show language instructors using games and simulations in a variety of different contexts, and suggest many opportunities for exploration.
Here are some resources and references from my part of the workshop:
If you have feedback on the workshop, questions, or comments, please add them here! Our hope is that we'll be able to continue the conversation!
The new website is FABULOUS! I love the design, the functionality, and the content. Great work!